31 Dec 2008 @ 2:41 AM 

I guess the French GW site has begun to show the Gamesday figure for 2009

Chaos Marauder Hero:

GW Gamesday 2009 Chaos Minaiture

GW Gamesday 2009 Chaos Minaiture

I could see this with a few conversions as being suitable for a CSM hero also.  This is a nice change from the past few years figures which have been predominately 40k related, but it still is generic enough for those who wish to convert to be able to for their 40k collections.

Good job GW.

Tags Categories: Miniatures, WHFB Posted By: dragonlady
Last Edit: 31 Dec 2008 @ 02 41 AM

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GMI Games and Collectibles hosted a Warmachine/Hordes team tournament in December.

20 players showed up and duked it out in a 1 hour 45 minute timed tournament for 3 rounds.















A fourth round had to be played to determine the final victor, and the two teams that were in first place at that point were the only ones to play in that round.

It brought the pride of the Marines versus the Geniuses from San Diego State.

The Students of San Diego were able to barely eek out a win over the stalwart troopers from Camp Pendalten.

Tags Categories: Events, Miniatures, WARMACHINE and Hordes Posted By: dragonlady
Last Edit: 19 Jan 2009 @ 05 56 PM

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 30 Dec 2008 @ 3:46 PM 

Shortsonfire79, a member of Bolter and Chainsword, has just posted a couple of very good videos on Youtube that I wanted to share with the community.

YouTube Preview Image

He as done a very good job here and I would like to support his efforts and encourage him to do more!

Tags Categories: Miniatures Posted By: dragonlady
Last Edit: 03 Jan 2009 @ 11 21 AM

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 30 Dec 2008 @ 10:36 AM 

There is an ongoing argument/discussion in the Warhammer 40k community regarding the basing of Space Marine Terminators.

It seems that at the introduction of terminators in early editions, through the version 3.5 edition, that terminators were based on the standard human size base (20mm- round).  As the game as progressed, and the introduction of the 4th edition, Terminators were re-released in an sprue format, based on 40mm round bases.

GW in an inspirational and totally common sense approach told the gamers, that those who already owned terminators did not have to rebase their old terminators, but that players could continue to play with models based on whatever base they were pakaged with or originally sold with.

Due to this, many players as they have updated armies have begun to have mixed units of terminators with both 40mm and 20 mm based models, depending on the age of the model.

Now many people are squarely and continue to argue about if the different basing modes (20mm vs 40mm) give a gaming or tactical advantage to the terminators.  From the various studies via mathhammer (a deep and esoteric math practice of generating deep statistical analysis of wounds/hits and survivorability of 40k armies) the general consensus is that gamewize is generally a wash whether the terminator is on a 20mm or a 40mm bases.

Now another ruling from GW corporate is that while you may base models on the bases originally supplied with the model, you may also base a model on a larger base as long as it does not provide you with any tactical or game advantage over the original basing.

I happen to dislike the idea of having mixed based units in the same unit, when they are serving the same purpose, so I have been basing all my older terminator models onto new 40mm bases.  Depending of the model, I use different techniques to do this.  In general I like a number of resin/dental plaster molded bases that I have bought and developed over the past 2 years.  But occasionaly if will use another technique with some of my old metal models, since they have a harder time binding to the resin/plaster bases).

This technique is to simply leave the model with its slot A, based on its original 20mm plastic base.  Glue this to the top of a standard 40mm plastic base.

I leveled out the base with terrain bricks to bring the entire base up to the level of the 20mm.  I filled in the entire stand with standard GW sand/ballast flocking.

  1. The models on each end are old plastic terminators re-based onto new bases.
  2. The middle terminator is a new plastic terminator based on a new base.
  3. The 2nd and 4th terminators are old metal terminators are still on thier old 20mm bases, based on 40mm bases per the instructions outlined above.

Here is a closer look at the middle three:

Tags Categories: 40k, Miniatures Posted By: dragonlady
Last Edit: 30 Dec 2008 @ 10 38 AM

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 26 Dec 2008 @ 1:41 PM 

I’ve been working on several Space Marine Projects the last few days, so wanted to share the progress of several of these works in progress.

First Up my Space Marine Scouts, based and ready for priming:

Next up are several older terminators that I stripped out and have begun remounting onto new bases.  They are a mixture of plastic and metal terminators.

One of the Terminators is from the commander from Assault on Black Reach.  I’ve converted him to be my Apothecary model for my Deathwing Squad.

I also began work (or continued work) on two Deathwing Dreadnaughts  The Multimelta arms are removable, but I did add additional iconography and a Venerable dreadnaught close combat arm to one.





I also worked on a small unit of Dark Angel Veterans:




More photos of the DA Terminator Apothecary, because I hadn’t taken photos from all angles of the model for you to see.



I’m hoping that it stops raining around here soon so that I can prime a few of these and get them ready for the next steps.

Tags Categories: 40k, Miniatures Posted By: dragonlady
Last Edit: 27 Dec 2008 @ 03 48 PM

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 25 Dec 2008 @ 4:14 PM 

Hey guys, with the release of the new Codex: Space Marines, I’ve been working on my 10th company again.

I’ve run into a situation regarding my Space Marine Scout models.

I was wondering how everyone was modeling or getting models for the two heavy options available for the scout squads:  Heavy Bolter and Missile Launcher.  The new plastic box set provides for a single heavy bolter, I’m not sure about the Missile launcher.

The HB is good for reaching out and touching troops, while the missile launcher allows for some anti vehicle along with a small template that can hit groups, but enemy tend to spread out more when they realize that you have that weapon (and it is pretty obvious:  “Hey george, look at the tube point at us, what do you think that is?”)

How about a lot of us who have the old metal Scout boxes (I have 52 scouts already) it seems rather silly to purchase another 4 boxes just to get 4 more heavy bolter scouts and 4 more missile launchers.  There is NO way to field a legal 72 scout army.  (max of 6 troops x 10 scouts = 60 models).

Its not like I’m going to necessarily going to field all of these, (though I have already made a 1500 point list that includes them all along with my scout bikes) for my fun 10th company army.

These are the models I have painted already with the schema that I like:

Its a snow schemo, based on my Blue Angels chapter varient.

My scout bikers will be joining the 10th company to form the fast attack support and probably one or two dreadnaughts, a standard Space Marine Command Squad and one of those new all terrain Techmarine thunderfire cannon.  The techmarine will assist the scout sniper squad to dig in a fortified position to control the mid field or a flank.

Tags Categories: 40k, Miniatures Posted By: dragonlady
Last Edit: 25 Dec 2008 @ 04 14 PM

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 22 Dec 2008 @ 8:28 AM 

Here  is my apothecary biker with the plasma gun strapped to the bike:

Ready for him to reach back, grab the the handle and bring it out shooting!!

This allows me to play him in 5th Edition with or without the plasma gun as needed and still be playing WYSWIG as per the rules of 40k.

Added a strap to the plasma gun (wouldn’t want it to fall off yah know):

Tags Categories: 40k, Miniatures Posted By: dragonlady
Last Edit: 23 Dec 2008 @ 12 34 AM

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 21 Dec 2008 @ 1:49 PM 

I’ve continued work on my Ravenwing squad by working on my Sammaul command squad.  Of important consideration is that the Apothecary can have his carry any of the weapons that are assigned to the unit.  I’ve not placed any arms on him yet, because given the new rules for distribution of wounds, this would make for a very expensive model to have to allocate a wound to and then have him fail his save.  I will probably continue to have him as cheap as possible.

So I have a commander, a Chaplain and now an apothecary.  I should probably work on a Librarian biker while I have these guys on the table.

Tags Categories: 40k, Miniatures Posted By: dragonlady
Last Edit: 21 Dec 2008 @ 01 50 PM

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 20 Dec 2008 @ 6:07 PM 

I’ve transfered all the previous blog entries and have migrated the blog to this new address:  http://www.gameavatar.org/wordpress

Return here for new entries and more modeling news!

dragonlady

Tags Categories: Miniatures Posted By: dragonlady
Last Edit: 21 Dec 2008 @ 01 41 PM

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